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Muerta

Blasts fearsome trickshots and unleashes ethereal ruin

Ranged

Haunt the battlefield as Muerta, a ranged carry who excels at landing fearsome trickshots and summoning revenants to silence foes. She is designed to quickly pick off unwary targets before she crosses the veil of the dead, turning ethereal and dealing massive magical attack damage.

1/3
Complexity
3/3
Carry
2/3
Nuker
1/3
Disabler

Base Stats

Muerta
Health538+0.3 / s
Mana351
AttributeBase / Growth per lvl
strengthStrength
19+2 per lvl
agilityAgility
21+2.7 per lvl
intelligenceIntelligence
23+3.6 per lvl
StatValue
DamageDamage
47 – 55
ArmorArmor
3.5
Movement SpeedMovement Speed
295
Attack RangeAttack Range
575

Win Rates by Rank

Patch7.41d
Public Win Rate46%133.6K matches
Pro Win Rate50%1W / 1L
Pro Bans571% of contests
RankPicksWin Rate
HeraldHerald
10.1K
47%
GuardianGuardian
22.5K
47%
CrusaderCrusader
26.2K
46%
ArchonArchon
26.3K
46%
LegendLegend
21.4K
46%
AncientAncient
14K
45%
DivineDivine
13.1K
46%

Faces of Muerta

Data Timeframe: Past 6 months

Innate Ability

Innate
Supernatural
Hidden, Passive

Whenever an enemy hero dies within 925 units of Muerta, she gains a stack of 1% spell amplification. When Muerta dies she loses half the stacks, rounded down.

Collection Range925
Spell Amp Per Stack1%
Max Amp5%

Talent Tree

2 Dead Shot Charges
25
+20% Gunslinger chance
The Calling summons 2 additional revenants
20
+2s Pierce the Veil Duration
+15 Intelligence
15
+3% Max HP Regen while inside The Calling
+20 Attack Speed
10
+300 Dead Shot Cast Range

Abilities

Dead Shot
Dead Shot
MagicalDispellable
Unit Target

Muerta fires a ghostly trickshot at an enemy unit or tree. When the bullet strikes, it damages and briefly slows, then ricochets in the targeted direction.The ricochet damages all units that it passes through, stopping when it hits a hero. Heroes hit by the ricochet are feared away from the impact.

Damage100 / 175 / 250 / 325
Speed2000
Radius150
Ricochet Radius Start115
Ricochet Radius End115
Ricochet Distance Multiplier1.5
Ricochet Fear Duration0.8 / 0.95 / 1.1 / 1.25s
Impact Slow Percent-100%
Impact Slow Duration1s
Cast Range1000
Cast Time0.15s
Mana100 / 120 / 140 / 160
Cooldown16 / 14 / 12 / 10s
The Calling
The Calling
MagicalDispellable
Point Target, AOE

Summons a group of 4 revenants that slowly circle the targeted location. Enemies within the area are slowed. Revenants deal damage and silence enemies as they pass through them.

Damage45 / 90 / 135 / 180
Duration5 / 6 / 7 / 8s
Hit Radius120
Dead Zone Distance340
Num Revenants4
Speed Initial0.2
Speed Max1
Acceleration0.75
Movement Slow-20%
Silence Duration1.5 / 2 / 2.5 / 3s
Rotation Direction-1
Cast Range600
Cast Time0.1s
Mana135 / 150 / 165 / 180
Cooldown30 / 28 / 26 / 24s
Gunslinger
Gunslinger
No Target, Instant Cast

Toggleable. When toggled on, Muerta's attacks have a chance to fire a second shot at another target.

Chance18% / 27% / 36% / 45%
Target Search Bonus Range175
Pierce the Veil
Pierce the Veil
MagicalBasic Dispel
No Target

Muerta transforms, becoming ethereal, gaining bonus base damage and phased movement.Passively allows Muerta to always attack ethereal targets and attack when she is ethereal. When either she or her target is ethereal, all of her attack damage is dealt as magical damage and her physical lifesteal is treated as spell lifesteal.

Duration8s
Transform Duration0.35s
Base Damage Bonus70% / 85% / 100%
Modelscale30
Mana150 / 250 / 350
Cooldown75 / 60 / 45s

Aghanim's Upgrades

Dead ShotScepter
Aghanim's ScepterUpgrades Dead Shot

Dead Shot damage is increased. Dead Shot expands after it ricochets and pierces through enemy heroes as it fears them.

Spectral SlugShard
Aghanim's ShardUpgrades Spectral Slug

Muerta shoots a spectral bullet at an enemy, dealing damage, knocking them back, and turning them ethereal for 3s - rendering them immune to physical damage and unable to attack. The target is slowed and -20% more vulnerable to magic damage. Enemies will not be knocked out of Muerta's attack range.