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agility

Medusa

Immobilizes her enemies with her stone gaze

Ranged

Become an unstoppable late-game raid boss with Medusa. Utilizing her signature mana shield to absorb immense damage, she fires constant split shots to farm rapidly and cleave through entire enemy teams during high-ground sieges.

1/3
Complexity
3/3
Carry
1/3
Disabler
1/3
Durable

Base Stats

Medusa
Health120+0.3 / s
Mana375
AttributeBase / Growth per lvl
strengthStrength
0+0 per lvl
agilityAgility
22+3.6 per lvl
intelligenceIntelligence
25+3.6 per lvl
StatValue
DamageDamage
48 – 54
ArmorArmor
2.7
Movement SpeedMovement Speed
275
Attack RangeAttack Range
600

Win Rates by Rank

Patch7.41d
Public Win Rate50%110.3K matches
Pro Win Rate0%0W / 1L
Pro Bans00% of contests
RankPicksWin Rate
HeraldHerald
7.5K
50%
GuardianGuardian
20K
50%
CrusaderCrusader
23.7K
50%
ArchonArchon
23.3K
50%
LegendLegend
17.5K
50%
AncientAncient
10.4K
51%
DivineDivine
7.9K
49%

Faces of Medusa

Data Timeframe: Past 6 months

Innate Ability

Innate
Mana Shield
Hidden, Passive

Creates a shield that absorbs 98% of incoming damage in exchange for Medusa's mana. Illusions absorb 60% less damage per point of mana.

Damage Per Mana2
Illusion Percentage60
Absorption Pct98
Aspd Increase Smoothness0.015

Talent Tree

+40 Intelligence
25
+2.5s Stone Gaze Duration
+12% Split Shot Outgoing Damage
20
+40% Mystic Snake Damage / Mana Gain
-4s Mystic Snake Cooldown
15
+1 Gorgon's Grasp Volley
+12% Stone Gaze Bonus Physical Damage
10
+20% Gorgon's Grasp Radius

Abilities

Split Shot
Split Shot
Pierces BKB
No Target, Instant Cast

Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage.The extra targets will not receive other attack effects (such as critical strike).

Damage Modifier-50 / -40 / -30 / -20
Extra Targets4
Split Shot Bonus Range150
Cast Time0.4s
Mystic Snake
Mystic Snake
Magical
Unit Target

A mystic snake made of energy jumps from target to target dealing damage. Damage and speed increases with each jump. After it reaches its last target, it returns to Medusa to replenish her with mana. The snake returns a percentage of the targets' total mana.

Jump Radius450
Jumps3 / 4 / 5 / 6
Jump Delay0.25s
Base Damage90 / 140 / 190 / 240
Mana Gain15%
Damage/Speed Increase Per Jump25%
Initial Speed800
Return Speed800
Movement Slow30
Cast Range750
Cast Time0.2s
Mana80 / 100 / 120 / 140
Cooldown15 / 14 / 13 / 12s
Gorgon's Grasp
Gorgon's Grasp
PhysicalDispellable
Point Target, AOE

Medusa fires arrows in a line that land in 3 groups, with each grouping larger than the previous. Enemies struck by a volley of arrows take an initial burst of damage and then are rooted, cannot turn, are revealed to the enemy, and take damage per second.

Initial Radius150
Radius Growth50
Delay1s
Volley Interval0.25s
Volley Spread Pct170
Volley Count3
Duration0.8 / 1.2 / 1.6 / 2s
Damage30 / 70 / 110 / 150
Damage Per Second100
Damage Interval0.2s
Cast Range625
Cast Time0.4s
Mana65 / 85 / 105 / 125
Cooldown30 / 26 / 22 / 18s
Stone Gaze
Stone Gaze
Pierces BKB
No Target

Any enemy units looking at Medusa will have their movement and attack speed slowed. If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, and take bonus physical attack damage.

Radius1200
Duration5 / 5.5 / 6s
Slow35%
Stone Duration2 / 2.2 / 2.4s
Face Duration2s
Vision Cone0.08715
Bonus Physical Attack Damage35% / 45% / 55%
Speed Boost50%
Cast Range1200
Cast Time0.4s
Mana250
Cooldown90s

Aghanim's Upgrades

Split ShotScepter
Aghanim's ScepterUpgrades Split Shot

Allows on-hit effects to apply to the secondary attacks from Split Shot. Increases arrow count.

Cold BloodedShard
Aghanim's ShardUpgrades Cold Blooded

When Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy that turns them into stone for 1s.