Enigma
Traps and damages enemies in a black hole
Change the fate of the entire game with Enigma, a jungle-capable initiator packing the ultimate crowd control: the ability to summon a black hole. With a squad of multiplying eidolons at his side, he can easily push lanes and farm fast to grab a quick Blink Dagger.
2/3
2/3
2/3
2/3
Base Stats

Health582+0.3 / s
Mana303+0.5 / s
AttributeBase / Growth per lvl
21+2.5 per lvl
14+1 per lvl
19+3.6 per lvl
StatValue
56 – 62
3.3
280
500
Win Rates by Rank
Patch7.41d
Public Win Rate50%109.4K matches
Pro Win Rate40%4W / 6L
Pro Bans844% of contests
RankPicksWin Rate
Faces of Enigma
Data Timeframe: Past 6 months
Innate Ability
Event Horizon
Units in a 600 radius moving away from Enigma have a movespeed penalty.
Radius600
Movement Slow5%
Vision Cone0.08715
Talent Tree
+4 Demonic Summoning Eidolons
25
+4 Malefice Instances
+40 Eidolon Damage
20
+200 Midnight Pulse Radius
+100 Event Horizon Radius
15
+250 Health
+50 Black Hole Damage Per Second
10
+10 Eidolon Attack Speed
Abilities
Aghanim's Upgrades

Aghanim's ScepterUpgrades Black Hole
Black Hole deals additional damage equivalent to 4% of the unit's Max Health per second and does a non-interrupting pull towards it in a 1000 AoE. Pulls at a rate of 175.

Aghanim's ShardUpgrades Malefice
Increases Malefice stun duration by 0.3s and creates an Eidolon next to the target every instance of Malefice stun. These Eidolons will not multiply further.

