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Chen

Converts creeps to his cause, building an army

Ranged

Command the jungle with Chen, a micro-intensive support who dominates the early game by converting creeps into makeshift armies. Utilize his menagerie to pressure lanes, save out-of-position friends, and channel a global ultimate that instantly heals his allies across the map.

3/3
Complexity
2/3
Support
2/3
Pusher

Base Stats

Chen
Health626+0.3 / s
Mana303+0.5 / s
AttributeBase / Growth per lvl
strengthStrength
23+2 per lvl
agilityAgility
15+2.1 per lvl
intelligenceIntelligence
19+3.2 per lvl
StatValue
DamageDamage
48 – 58
ArmorArmor
1.5
Movement SpeedMovement Speed
305
Attack RangeAttack Range
650

Win Rates by Rank

Patch7.41d
Public Win Rate45%13.5K matches
Pro Win Rate0%0W / 0L
Pro Bans2100% of contests
RankPicksWin Rate
HeraldHerald
1K
44%
GuardianGuardian
2.4K
43%
CrusaderCrusader
2.8K
45%
ArchonArchon
2.6K
44%
LegendLegend
1.9K
44%
AncientAncient
1.3K
49%
DivineDivine
1.5K
52%

Faces of Chen

Data Timeframe: Past 6 months

Innate Ability

Innate
Zealot
Dispellable
Unit Target

Whenever Chen respawns, he is joined by a Zealot, a melee warrior creep with the ability to sacrifice itself to heal or deal damage to an enemy. The Zealot receives Holy Persuasion's benefits and scales up with other lane melee creeps as game time increases and gains extra base damage. The Zealot respawns next to Chen after 60s.Zealot may be activated to teleport a unit under your control to Chen after a 6 second delay. If Chen is targeted, it will teleport all units you control. Taking damage from enemy heroes or their units will cancel the teleport.

Zealots1
Zealot Respawn Time60s
Teleport Delay6s
Cast Time0.3s
Mana50
Cooldown10s

Talent Tree

Hand of God Fully Heals Chen and His Creeps
25
Hand of God applies a Strong Dispel
+1300 Holy Persuasion Minimum Health
20
+15% Divine Favor Heal Amplification
+15% Penitence Slow
15
+12% Holy Persuasion Damage
+25% Zealot Health/Damage
10
+75 Penitence Damage

Abilities

Penitence
Penitence
PureDispellable
Unit Target

Damages enemy unit, forces it to move slower and lets allies attack it more quickly.

Duration5 / 6 / 7 / 8s
Speed1400
Movement Slow-12% / -18% / -24% / -30%
Bonus Attack Speed20 / 40 / 60 / 80
Damage50 / 100 / 150 / 200
Cast Range800
Cast Time0.3s
Mana80 / 90 / 100 / 110
Cooldown20 / 17 / 14 / 11s
Holy Persuasion
Holy Persuasion
Pierces BKB
Unit Target

Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to 400. Converted creeps will have increased movement speed and bonus damage. Chen may globally target his own creep if it has not taken damage in the last 3 seconds to unsummon it.

Max Units1 / 2 / 3 / 4
Creep Max Level3 / 4 / 5 / 6
Health Minimum400
Percentage Of Bounty25% / 50% / 75% / 100%
Move Speed Bonus5 / 10 / 20 / 30
Bonus Damage5% / 10% / 15% / 20%
Unsummon Time3s
Unsummon Cooldown Reduction12
Cast Range600
Cast Time0.3s
Mana110 / 130 / 150 / 170
Cooldown15s
Divine Favor
Divine Favor
Pierces BKB
Unit Target

Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen receive the buff.

Regen Per Sec1.5 / 3 / 4.5 / 6
Aura Radius1200
Duration6s
Armor5 / 10 / 15 / 20
Heal Amplification5% / 10% / 15% / 20%
Creep Bonus1
Cast Range1200
Cast Time0.2s
Mana75
Cooldown20 / 18 / 16 / 14s
Hand of God
Hand of God
Pierces BKBDispellable
No Target

Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for 10 seconds afterwards.

Initial Heal200 / 300 / 400
Hot Duration10s
Heal Per Second20 / 30 / 40
Cast Time0.3s
Mana200 / 300 / 400
Cooldown150 / 130 / 110s

Aghanim's Upgrades

Hand of GodScepter
Aghanim's ScepterUpgrades Hand of God

Decreases the cooldown of Hand of God to 40s and it becomes a channelled spell that lasts for up to 6 seconds. The initial heal happens at the start of the channel, and while channeling other nearby allied units become debuff immune with 60% magic resistance and the power of the heal over time is increased by 200%.

Holy PersuasionShard
Aghanim's ShardUpgrades Holy Persuasion

Allows Holy Persuasion to target Ancient creeps. Can control up to 1/2/3 Ancient creeps based on Hand of God's level. Additionally levels up some abilities of creeps by 1 level.