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agility

Bounty Hunter

Loots and collects bounties off of his enemies

Melee

Prowl the lanes as Bounty Hunter, sneaking invisibly to scout enemy movements and orchestrate ganks. By tracking key targets, this slippery hero ensures that every successful takedown allows his team to make quite a profit, snowballing gold leads into guaranteed victories.

1/3
Complexity
2/3
Escape
1/3
Nuker

Base Stats

Bounty Hunter
Health538+0.8 / s
Mana315+0.5 / s
AttributeBase / Growth per lvl
strengthStrength
19+2.5 per lvl
agilityAgility
21+2.6 per lvl
intelligenceIntelligence
20+1.9 per lvl
StatValue
DamageDamage
54 – 62
ArmorArmor
8.5
Movement SpeedMovement Speed
325
Attack RangeAttack Range
150

Win Rates by Rank

Patch7.41d
Public Win Rate51%142.6K matches
RankPicksWin Rate
HeraldHerald
10.8K
48%
GuardianGuardian
25.6K
50%
CrusaderCrusader
28.5K
50%
ArchonArchon
26.9K
51%
LegendLegend
21.1K
52%
AncientAncient
14.1K
53%
DivineDivine
15.7K
56%

Faces of Bounty Hunter

Data Timeframe: Past 6 months

Innate Ability

Innate
Big Game Hunter
Passive

Bounty Hunter receives 20% more kill and assist gold if the dying enemy hero is Big Game. An enemy hero is considered Big Game if they are one of the top 3 net worth heroes on the enemy team.

Kill Assist Gold Bonus Percent20

Talent Tree

No Cooldown on Jinada
25
+250 Shuriken Toss Damage
+50 Jinada Gold Steal
20
Track Grants Shared Vision
+50 Track Gold
15
-30% Damage Taken in Shadow Walk
+30 Damage
10
+0.6s Shuriken Toss Slow

Abilities

Shuriken Toss
Shuriken Toss
Magical
Unit Target

Hurls a deadly shuriken at an enemy unit, dealing damage and slowing the target's movement speed. The shuriken will bounce to any Tracked units who are within a 1200 radius of each other.

Damage100 / 170 / 240 / 310
Speed1000
Bounce Aoe1200
Slow Duration0.35s
Passthrough Width175
Cast Range375 / 425 / 475 / 525
Slow100%
Cast Range375 / 425 / 475 / 525
Cast Time0.3s
Mana75 / 85 / 95 / 105
Cooldown5s
Jinada
Jinada
PhysicalPierces BKB
Unit Target, Autocast, Attack Modifier

Bounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.

Bonus Damage70 / 105 / 140 / 175
Gold Steal15 / 22 / 29 / 36
Cast Range150
Cooldown9 / 7 / 5 / 3s
Shadow Walk
Shadow Walk
No Target, Instant Cast

Bounty Hunter becomes invisible and gains bonus movement speed and the ability to move through other units until he attacks or casts a spell. If he breaks the invisibility with an attack, that attack will stun the target for a short duration.

Invisibility Duration20 / 25 / 30 / 35s
Fade Time1 / 0.75 / 0.5 / 0.25s
Stun Duration1 / 1.2 / 1.4 / 1.6s
Bonus Speed11% / 14% / 17% / 20%
Mana50
Cooldown18 / 17 / 16 / 15s
Track
Track
Pierces BKBDispellable
Unit Target

Tracks an enemy hero, granting True Sight of the target, increasing the damage they take and providing information on how much gold it is carrying. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.

Damage Amplification8% / 12% / 16%
Bonus Gold Radius1200
Self Bonus Gold130 / 225 / 320
Allies Bonus Gold50 / 90 / 130
Duration25s
Gold Steal0.3 / 0.4 / 0.5
Cast Range1000
Cast Time0.3s
Mana50
Cooldown6 / 5 / 4s

Aghanim's Upgrades

Shuriken TossScepter
Aghanim's ScepterUpgrades Shuriken Toss

Increases cast range and applies Jinada on hit.

Friendly ShadowShard
Aghanim's ShardUpgrades Friendly Shadow

Applies Shadow Walk and all of its bonuses to the target ally. Allied fade time is 0.5s. Does not break Bounty Hunter's invisibility when cast.