Arc Warden
Creates a copy of himself to split push
Harness the primordial energy of Arc Warden to Assault lone enemies with punishing flux magic. Defend your team by deploying a magnetic protective field, and lock down key areas when you Summon a Spark Wraith. Ultimately, the true terror begins when you create a double of Zet, perfectly copying items and abilities to overwhelm the opposition.
3/3
3/3
3/3
1/3
Base Stats

Health560+0.3 / s
Mana363
AttributeBase / Growth per lvl
20+2.2 per lvl
22+2.7 per lvl
24+2.6 per lvl
StatValue
69 – 75
3.7
300
625
Win Rates by Rank
Patch7.41d
Public Win Rate50%103.5K matches
RankPicksWin Rate
Faces of Arc Warden
Data Timeframe: Past 6 months
Innate Ability
Runic Infusion
Runes of Power fuse to the Self. Arc Warden gains +1.5 all attributes permanently whenever Arc Warden or the Tempest Double activates a Power Rune.
Water Bounty Rune Duration Pct67s
Bonus Stacks Per Rune Pickup1
All Attribute Bonus Per Stack1.5
Talent Tree
+240 Spark Wraith Damage
25
+1 Runic Infusion All Attributes Bonus
-4s Magnetic Field Cooldown
20
+30s Spark Wraith Duration
+25 Magnetic Field Attack Speed
15
+20% Flux Slow
+200 Health
10
+200 Flux Cast Range
Abilities
Aghanim's Upgrades

Aghanim's ScepterUpgrades Flux
Flux silences when the target is alone, deals more damage, and lasts longer.

Aghanim's ShardUpgrades Tempest Double
The Tempest Double is infused with the bonuses of Arcane, Invisibility, and Haste Runes for 12s when created.Does not trigger Runic Infusion.

