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Ancient Apparition

Launches a powerful icy blast from anywhere on the map

Ranged

Dominate teamfights from across the map with Ancient Apparition by launching devastating blasts of damaging ice to shatter weakened targets. This potent support excels at slowing enemies and amplifying magic damage, making him a perpetual global threat to any foe trying to survive the freeze.

2/3
Complexity
2/3
Support
1/3
Nuker
1/3
Disabler

Base Stats

Ancient Apparition
Health560+0.3 / s
Mana351
AttributeBase / Growth per lvl
strengthStrength
20+1.9 per lvl
agilityAgility
20+2 per lvl
intelligenceIntelligence
23+3.1 per lvl
StatValue
DamageDamage
44 – 54
ArmorArmor
2.3
Movement SpeedMovement Speed
285
Attack RangeAttack Range
675

Win Rates by Rank

Patch7.41d
Public Win Rate51%195.7K matches
Pro Win Rate0%0W / 0L
Pro Bans2100% of contests
RankPicksWin Rate
HeraldHerald
11.5K
51%
GuardianGuardian
32.5K
51%
CrusaderCrusader
42.2K
52%
ArchonArchon
42.2K
51%
LegendLegend
32K
51%
AncientAncient
19.6K
50%
DivineDivine
15.7K
50%

Faces of Ancient Apparition

Data Timeframe: Past 6 months

Innate Ability

Innate
Bone Chill
Magical
Hidden, Passive

When Ancient Apparition deals Magic damage to an enemy with his abilities, it is slowed for a short duration. If the target is a Hero, its Strength is also reduced. Multiple instances of this effect stack and have independent durations.

Strength Reduction0.2
Duration4s
Movement Slow2

Talent Tree

+4% Ice Blast Kill Threshold
25
450 AoE Cold Feet
+100 Chilling Touch Damage
20
+4s Ice Blast Frostbitten Duration
+250 Cold Feet Break Distance
15
-2s Ice Vortex Cooldown
+30 Cold Feet Damage Per Second
10
+300 Chilling Touch Attack Range

Abilities

Cold Feet
Cold Feet
MagicalDispellable
Unit Target

Places a curse on an enemy, dealing damage over time. If the enemy unit doesn't move outside of the given range from the initial location, it will be stunned and frozen in place after 4 seconds.

Damage Per Second25 / 45 / 65 / 85
Break Distance725 / 750 / 775 / 800
Stun Duration1.8 / 2.2 / 2.6 / 3s
Cast Range700 / 800 / 900 / 1000
Duration4s
Cast Time0.01s
Mana110 / 115 / 120 / 125
Cooldown15 / 13 / 11 / 9s
Ice Vortex
Ice Vortex
Magical
Point Target, AOE

Creates a vortex of icy energy that slows, deals damage, and increases magic damage done to enemies in its range.

Radius275
Drag Speed40 / 50 / 60 / 70
Movement Slow-8
Increased Magic Damage-16 / -19 / -22 / -25
Vision Aoe200 / 220 / 240 / 260
Damage Per Second10 / 20 / 30 / 40
Duration6 / 8 / 10 / 12s
Cast Range1200
Duration6 / 8 / 10 / 12s
Cast Time0.01s
Mana40 / 55 / 70 / 85
Cooldown10 / 8 / 6 / 4s
Chilling Touch
Chilling Touch
MagicalDispellable
Unit Target, Autocast, Attack Modifier

Enhances Ancient Apparition's attack with increased range and a burst of magical damage and slow.

Damage35 / 65 / 95 / 125
Duration3s
Slow100
Slow Duration0.7 / 0.8 / 0.9 / 1s
Attack Range Bonus60 / 90 / 120 / 150
Mana35
Cooldown10 / 7.5 / 5 / 2.5s
Ice Blast
Ice Blast
MagicalPierces BKB
Point Target, AOE

Launches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage over time and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.

Radius Min300
Radius Grow50
Radius Max1000
Path Radius300
Frostbitten Duration10 / 11 / 12s
Speed1500
Shatter Health Threshold12 / 13 / 14
Target Sight Radius500
Damage Per Second12 / 24 / 36
Cast Time0.01s
Mana175
Cooldown60 / 50 / 40s

Aghanim's Upgrades

InnateScepter
Aghanim's ScepterUpgrades Bone Chill

Increases Base Strength Reduction by 0.8.

Ice BlastShard
Aghanim's ShardUpgrades Ice Blast

Freezes enemies hit with the current level of Cold Feet for 50% of the duration.